agreed. it is just such an odd pairing, given that vikings are usually associated with ice, snow, and cold mountains. yet the most famous vikings were the Varangians, which lived and worked as mercenaries in the Mediterranean, so clearly they can handle warmer climates. in a way this something of a salvage of the Warhammer Fantasy’s “Skeggi”, the Norscan Raider colony in Lustria. which was never really used well or developed at all. (sort of a common theme with the Lustria stuff) as a big fan of Norse history, and a former lizardman player, i always disliked how little development it got.
for this i basically took the concept of “vikings in jungles” and applied it to something with a bit more of a Caribbean flair, while also lifting themes from the real world viking history in england for use. (even some of the names… the “Volcae and Albidosi” where what some of the celts and picts called themselves (Celt deriving from the roman’s name for them, Keltoii, and the Picts from the roman “Pictii”, what they called the inhabitants of the north of the british isles. so between the two you’d have the Gauls, the Gaels (aka irish/scots), and the picts… pretty much a who’s who of iron age and dark age “barbarians” for northern europe) in this draft i even added elements of romanoi-british history with the idea of city-states clinging to the old republic’s traditions… much liek how the romanized Britons kept the dream of rome alive after the empire withdraw in the 4th century, despite the fact that they had fallen into regional kingdoms and prdominantly warband style warfare with very little roman organization left.
since my KoM army is planned to have Viking, Scots/Pict, and romano-british components (doubling as seperate smaller historical armies for the three groups) i figured i should add that element. plus it opens up some fun options if other people decide they want to do their own take on armies from this setting.