Hello again! Yet another rule squery from me, but specific to banggits (hence a new thread).
On the Banggit card (on easy army) the rules for dodgy grenades say:
Pay (X) power to make a Ranged attack with the Dodgy Grenades. Before the attack is made, roll a single die and add (X) to the result. On a result of 8 or more, the grenade explodes before being thrown - the Banggit suffers 1 automatic hit with Piercing (X) and the ranged attack fails. Otherwise, the attack proceeds as normal with Piercing (X).
There is no mention of the range however, and also no mention of what one can do without power. Can I throw a non-piercing grenade without spending power?
Further to this - has anyone used Banggits in a game? How did they work out for you? I’m getting on epredominantly because I like the model, but they seem a bit high on points for their effectiveness.