Hello, fellow Wargamers,
i have a question for you: What do you think is for a grupe of beer and brezel gamers the more enjoyable type of a map campaign?
I am torn beween the two itteration of Mighty Empires. On the one hand, we have 1990 with its Armyplacemant, Baggage and Scouting. It takes some time, but gives you a extendet Command. On the other side we have 2007. Here we have the Challenging (meaning no downtime) but loosing a lot of depth…
There are some similiar systems like “By the Sword - The Campaign for Marnon” for Warmaster Ancient, The Oatmark-Sysem or the Borderprinces campagin but in the end there is allway the question: Armyplacement & downtime or direct Battles & simplification…
Maybe some of you have some more ideas? My preference are:
-One Army per player
-(Hex-)map
-6 Player FFA