Hello everyone,
with the new book in hand I have thousands of thoughts of different army builds for all of my armies but I wanna start with my elves.
Elves have changed a lot with the new book and before I post the list I wanna analyse whats in my opinion most remarkable about the changes:
- Elves got siginifcantly worse at shooting (Ra 5+ for Archers, no heart seeking chant, Dragon Breath and diadem of dragon kind a bit worse, chariots less shooty, no bane chant on shooters)
- Drakons lost their Nimble
- Forest Warden gone
But:
- Palace Guard Hordes (yeah, they may seem expensive and have only def4, but a good offensive and a very high nerve. They seem to come along without support and can stand for themselves)
- Tree Herder a bit better (more attacks, Strider, Radiance of Life)
- some other minor changes/new units
- Infantery hordes seem in Edition 3 a bit better in general (more mobile, less shooting to shoot them down, good unit strength
With these things in mind I built a “village idiot” mass elite infantery army (with a bit support)
Elves: 2000 Points
Palace Guard Horde 265
Palace Guard Horde 265
Palace Guard Horde 265
Kindred Tallspears Horde, Hammer of Measured Force 250
Stormwind Cav Regiment 215
Army Standard, Lute of Insatiable Darkness 85
Elven King on Horse, The Shardblade, Blade of the Beast Slayer 170
Elven Kind on Horse 135
Dragon Kindred Lord, Brew of Sharpness 350
–>2000
Tactics:
4 Hordes move forward, the Kings are Supporters, hunt Shooters, give inspiring and are luxury chaff, dragon and Cav supports. I guess 2 of the 4 Hordes will die sooner or later, but with a nerve of 22/24 I hope they stay long enough to deal a lot of damage.
What do you think about this rather simple built. Do you think the hordes will die to soon? (I think with a reduced shooting in 3rd Edition and their high nerve they will survive a while.
Looking forward to your comments.
Best regards,
Turgon