I’m working on an Empire of Dust list (skeleton spearmen horde, revenant horde, 2 enslaved guardian hordes, 2 mummies troops, 2 scavenger regiments, monolith, soul snare, 2 balefire catapults, back line Pharaoh, cursed high priest), and I’m running into some interesting decisions on the ‘heavy hitter’ monsters/heroes to help back it up. I keep going back tot he Bone Giant, since it seems like a good baseline to everything else.
Bone Giant
Pros: good defense, good speed, good nerve, okay-to-good attacks, great CS. Cons: not very maneuverable.
Reanimated Behemoth
Pros: DE 6 and no attack randomness. Con: worse Sp, CS, and Nerve, LESS maneuverable, HUGE flanks.
Undead Wyrm
Pros: GREAT speed, more maneuverable (nimble, fly), Cons: more expensive and less durable, plus still shambling.
Revenant on Undead Great Burrowing Wyrm
Pros: maximized Att, add-on ranged attack, and no shambling = more maneuverable on it’s own, Cons: more expensive for basically the same thing but always rolling 6s on # of attacks and no shambling.
Revenant King on Undead Great Flying Wyrm
Pros: SUPER maneuverable (fly, SP 10, nimble, no shambling), Inspiring, can have Surge and a ranged attack, Cons: SUPER expensive, and it doesn’t seem quite worth the points for all that.
I know the choice depends mainly on what I want to use it for, so I’ll break it down:
—Front Line Hitter: Bone Giant, Reanimated Behemoth, Revenant on Undead Burrowing Wyrm
—Outflanking Support: Bone Giant, Undead Wyrm, Revenant on Undead Burrowing Wyrm, Revenant King on Undead Flying Wyrm
—Backline Shenanigans: Revenant on Undead Burrowing Wyrm, Revenant King on Undead Flying Wyrm (Maaaaybe Undead Wyrm, but for the points it seems like a Flying Pharaoh is just better at it)
I’m leaning on the Revenant on Undead Burrowing Wyrm just for the sheer utility, but I’m not sure. I kinda want to know what other Empire of Dust players use, and how they do it, so any advice or commentary would be appreciated.