Depending on the final points an conversions you get more, Veer-Myn infantry can be built for multiple units (even Volt Chasers if they are still in) while the Forge Guard frame gives you an additional HQ
Did You guys notice how cool the Smoke Screen token is? I plan to cut 1-2 for myself from a acrylic sheets but those printed tokens are solid. I even got coin protectors to put mine (Deadzone) in. Adly only those round fit.
Thanks! I’ve read the beta rules. You measure LOS and movement from the leader, similar to KoW. So for those parts, it’ll make the game quicker. The Enforcers are organized in squads of five mostly, so they seem destined to be put on these bases. They are detachable of course, so I can take out any losses.
‘Need’ is a big word though. I just find it hard to go back to pushing minis around after playing KoW.
I can understand that argument. Still You sometimes will want Different position between models/terrain. Played beta and terrain, fitting behing/around terrain etc. can be a problem. You are lucky You play enforcers My veer-myn will not be as easy to move around
The multibase will still be useful, although just for moving the miniatures, I have 80 GCPS recruits from v1 so I’ll probably use multibases for convenience.
The leader mini is the important one, probably best to have them on the front corner of the multibase to be able to properly position them anywhere. Middle might work okay as well, I’d have to try it out.