First 2000 undead list

First time list be gentle lol

++ [3E Primary, 1500+ Roster pts] ({Evil} Undead) [27 US, 2,000 pts] ++

+ INF +

Ghouls (20) Regiment [3 US, 110 pts]

Ghouls (20) Regiment [3 US, 110 pts]

Revenants (20) Regiment [3 US, 140 pts]: 05 - Blade of Slashing, Undead Giant Rats

Revenants (20) Regiment [3 US, 140 pts]: 05 - Mace of Crushing, Undead Giant Rats

Revenants (20) Regiment [3 US, 145 pts]: 20 - Blessing of the Gods

Revenants (20) Regiment [3 US, 155 pts]: 30 - Brew of Strength

Zombies (60) Legion [4 US, 200 pts]: 20 - Hammer of Measured Force, Undead Giant Rats

Zombies (60) Legion [4 US, 210 pts]: 30 - Chant of Hate, Undead Giant Rats

+ HERO: You MUST Manually Validate Unlocks +

Ghoul Ghast [95 pts]

Necromancer [130 pts]: 20 - Inspiring Talisman, Aura (Vicious:(Melee)(Zombie only)), Bane Chant (2), Surge (6) & Heal (3)

Necromancer [90 pts]: Aura (Vicious:(Melee)(Zombie only)), Bane Chant (2), Surge (6)

Revenant King [125 pts]: 10 - Darklord’s Onyx Ring (Individual), Surge (5), Undead Horse

Vampire Lord on Undead Dragon [1 US, 350 pts]: 20 - Tome of Darkness, Surge (8)

++ Total: [27 US, 2,000 pts] ++

Created with BattleScribe

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Welcome to the forum!
This list is so different to mine, which only shows how versatile Undead are. I like it. Who am I to judge, having played just a few games, but…:wink:
My concern would be, if you got enough ‘punch’. Something like Wrights/Wraiths, Soulreaver Inf or Cav, Zombietrolls or Werewolves. You could cut on points if you take the Revenant King on flying Wyrm instead of that Vampire and leave the King on Horse at home and make your Necromancer cheaper. Maybe that would be enough for a little hammer.

Werewolves could go together with the Ghouls, since neither of them needs Surge.
Zombietrolls would benefit from the Vicious Aura.
Wrights are good on their own, same as Soulreavers.

On the other hand, just try the list, it sounds like fun and like it could work.

Howdy!

I second the call for a hammer (horde of Wights or Werewolves for sure, probably the Wights if you can afford them, as you’re investing in surge that otherwise isn’t all that useful for the list). You also have a ton of points in upgrades that could become that hammer unit instead - I would say strip out every item but the Inspiring Talisman to see how much you’re working with. Likewise the non-inspiring Necro isn’t doing a whole lot, as your list doesn’t really need so many surge options and while his BC is nice for such a low CS army, that’s a lot of waiting around for 90 pts.

I also wonder what the Ghoul regiments do that Ghoul troops can’t do better - they aren’t really there to kill stuff, but troops can be more effective chaff, and you’ve got the Revenant regs for small unit duties (like holding backfield points, or maybe holding a charge and setting up a hammer for a counter / flank). I’d say split the 2x Ghoul regiments into 3x Ghoul troops. Also grabbing the Wings of Honeymaze for the Ghast is a pro move, that’s a crazy useful hero for tearing around the backfield, hunting heroes and generally being a nuisance. This turns your Ghoul contingent into really useful control pieces, rather than more meat, but meat that can be wavered.

Higher level recap, nice list with strong board presence! However overinvested in items and support characters, when it really needs a hammer and some chaff / control pieces.

EDIT: I was thinking about how nice a second BC would be, but how meh the second Necro is. You could drop the Revenant King’s horse for the Lute, then he’s another Surgin’ + Bane Chanting inspiring dude for all that infantry.

2 Likes

I forgot the Goreblight, quite a beast and it too makes good use of the Aura.

As the others have said you will want some punch to take out enemy units, so cutting back on either the Zombies or the Revs would be needed.

Soulreavers are the best infantry hammers in the game so a couple of those would make this a scary list. Also think about the Ghouls in troops as chaff or Rev Cav troops, which have gone up in price but are still really good chaff

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Crazy Thought: If you throttle the list, you can keep the infantry carpet approach and work in double Goreblights. Their 50mm base is actually quite nice to exploit all the anvils and mini-anvils in the list:

Zombies (Legion) 170
Zombies (Legion) 170
Revenants (Regiment) 125
Revenants (Regiment) 125
Revenants (Regiment) 125
Revenants (Regiment) 125
Ghouls (Troop) 70
Ghouls (Troop) 70
Ghouls (Troop) 70
Vampire Lord on Undead Dragon 315
Liche King 155
– Blizzard (3) 40
Necromancer 50
– Inspiring Talisman 20
– Aura (Vicious (Melee) - Zombie only) 20
Goreblight 175
Goreblight 175

Total Unit Strength: 26
Total Units: 14
Target Points: 2000
Core (Target%): 2000 (100%)

I ended up turning the Ghast + Rev King into a Liche. They must not be very popular as I’ve never seen one in 3E, but that’s a lot of Surge on demand, plus a serious spell to keep him busy otherwise - I went with Blizzard (3) because I’ve never seen Blizz above 2, the potential damage is huge, it doesn’t suffer cover (?!) and it’s hella long ranged (LB is almost assuredly the more correct answer :stuck_out_tongue:). I doubt this is a good idea but it’s pretty cool. (I dropped the dragon’s surge, as it’s likely to be too far away, too busy marching or too busy fighting to cast it. I’m sad about having zero BC in the list, but I valued giving the Liche another spell over the Necro’s BC - and the Liche’s is too expensive / I didn’t want to double up on close range buff magic only.)

Aside: I know nobody likes Blizzard, but Blizz (3) seems amazing for early and late game shooting. You definitely pay for it, but 30" is such huge range that combined arms isn’t going to add much, and mangled units / trash troops sitting on objectives can’t really escape a 37" reach. Plus the Liche is the sort of character who’s most likely still lurking late game to make these kinds of long bomb spoiler plays.

2 Likes

Well Certainly gave me food for thought , The list is basically made up of all the GW boxes i had unopened , the two zombie legions are already painted and based . But i will give it a little more thought I do like the idea of the Ghoul troops with a flying ghast

2 Likes

Well this is another version.
Zombie Legion Undead Rats 180
Zombie Legion Undead Rats 180
Ghoul Troop 70
Ghoul Troop 70
Ghoul Troop 70
Ghoul Troop 70
Revanents Regiment chalice of Wrath, Undead Rats 150
Revanents Regiment hant of Hate, Undead Rats 155
Revenent Cavalry Regiment Potion of the Catepillar 200
Revenent Cavalry Regiment Brew of Haste 200

Ghoul Ghast Wings of the Honey Maze 135

Revenent King Undead Horse, Surge 5, 115

Revenent King on Undead Flying Wrym, Tome of Darkness , Surge 8, 300

Necromancer Inspiring talisman, Surge 6, and Aura 90

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While Boss Savage works great within the limits you’ve set yourself, I don’t think fielding two legions and four regiments of tarpits combined with three troops of chaff make for a good army. You’ll be flooding the field with tough (or high nerve) units while your vampire and double goreblights will have to do the heavy lifting of actually killing stuff. And while they are good for their points, a crafty opponent will prioritise these three models and ignore most of the rest of the army.

Two legions of zombies, the necromancer, two troops of ghouls will make for a decent anvil for your army. If you want to field the vampire lord (very strong, but harder than it looks to get the 315 points of kills) , you’ll have plenty points left to take some heavy hitting units. Say, you want to go the Zombie route, I’d add a revenant king (surge + bane chant item), two hordes of zombie trolls and double goreblight.

The units above add up to 1,635 points, so you have 365 to play with. I’d chose a vampire on undead pegasus, a regiment of revenants (because: unit strength) with 25 points to spend on minor items.

Antoher direction to go -of course- is the Revenant route. In that case, my base would be:

-Legion zombies
-horde revenants, undead rats
-regiment revenants (x2)
-Necro, inspiring talisman, bane chant
-revenant king, horse, surge, lute of darkness
-ghoul troup x2 OR troop revenant cav x2

The hitting power in this army would then come from a combination of soul reaver infantry or wights. (i’d use two regiments of soul reaver infantry or two hordes of wights)

I don’t know how much this army is in points, but my gut feel is 1700-ish, so there’s some room for mobility.

good luck!

2 Likes

Nice second list, lots to like. Diversifying with the Rev Cav is a solid move. You actually have the points to keep the Vampire Dragon, which I’d do in a heartbeat. The RKoUFW is ok, but the VLoUD’s Me 3+ is well worth it. For what it’s worth, here’s where I juggle some items around and get BC back in the list:

Zombies (Legion) 170
– Undead Giant Rats 10
Zombies (Legion) 170
– Undead Giant Rats 10
Revenant Cavalry (Regiment) 180
– Maccwar’s Potion of the Caterpillar 20
Revenant Cavalry (Regiment) 180
– Sir Jesse’s Boots of Striding 15
Revenants (Regiment) 125
Revenants (Regiment) 125
Ghouls (Troop) 70
Ghouls (Troop) 70
Ghouls (Troop) 70
Ghouls (Troop) 70
Vampire Lord on Undead Dragon 315
– Surge (8) 15
Revenant King 80
– Lute of Insatiable Darkness 25
– Mount on an Undead Horse 25
– Surge (5) 10
Necromancer 50
– Inspiring Talisman 20
– Aura (Vicious (Melee) - Zombie only) 20
– Bane Chant (2) 20
Ghoul Ghast 95
– Wings of Honeymaze 40

Total Unit Strength: 25
Total Units: 14
Target Points: 2000
Core (Target%): 2000 (100%)

It’s a cool list that avoids the current Undead meta darlings - Wights, Soul Reavers, 3x Balefires - in favor of board presence and control.

Hmm i like it will try it out . Eventually i intend to have 4 or 5 versions so one will be zombie heavy with necros
another will be vampire heavy and so on

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