Today is the day! The Guardians of the Ravenwood begin to go to war.
As the power of the Nexus erupts beneath the Halpi Mountains, many powers in the world rise to answer. Deep within the glades of the Ravenwood, an unproven Archmage has a vision - not of the future, but of the present. The Nexus, a confluence of magic and fate, a source of power and a trap for fools. She sees the Waydancer, and knows she has to prepare for her arrival.
Archmage Yzetta of the Ravenwood brings her matter before the Guardians and council. They deliberate, the elders weigh in, and eventually they agree to marshal the hosts. The well-trained ranks of the Forest Guard, the Wild Rider Host, even the great Wyrm will be awoken. But it will take time, and so Yzetta calls for her steed and rides ahead, to assess, to learn, to prepare the way.
Such news carries fast through the woods, borne on fairy wings and the voices of sprites, and soon she is joined by the eager Boskwraith troupes, singing songs of travel and war. The trees themselves march with them, steadily increasing in number as they are drawn to their purpose.
At the borders of the Ravenwood, the mage and her growing force meet the Master Hunter Evora Naav and her scouts, who find them as they camp and offer their services - the Nexus has not escaped their notice, and they bring the Archmage news of the forces marching nearby. And so it begins.
Fluff! And now my base list,
Hunters of the Wild Regiment 160 (The Hungering Woods)
Forest Shamblers Horde 200 (The Stirring Woods)
Boskwraith Troop 115 (The River Wraiths)
Boskwraith Troop 115 (The Joyous)
Gladestalkers Troop 130 (Evora’s Finest) + Fire Oil 5
Master Hunter 115 (Evora Naav) + Inspiring Talisman 20
Archmage with steed, BC, LB 140 (Yzetta)
I will be keeping track of each units individual accomplishments over the campaign, and hopefully build up their legend. Or it’ll just be cool. With the General for the campaign getting free inspiring, the Archmage seems a natural choice, she can still get a Boomstick or Staff of the Forsaken later on… and hopefully she herself will earn an epiteth.
I plan to have this army up to the 3k needed for the final battles of Halpi’s Rift by the time we get there, and it should be doable. The bigger monsters and the like are mostly painted, so updates on the first game and more miniatures are soon to follow! On the desk now are Kindred Archers, the friendly local militia…