If a unit is wavered and outside of the fury aura at the beginning of the turn, the fury aura can activate first, move into range of the wavered unit, and when the wavered unit activates, it may countercharge correct? That one seems very clear (I hope!)
Headstrong basically says if a unit began the turn wavered (not sure how it would be wavered if it didn’t begin the turn wavered), before it gets its movement order, on a 3+ it is no longer wavered. I assume this means IMMEDIATELY before it gets movement order you roll that dice, and therefore a headstrong aura could be moved into range just like a fury aura.
However, technically ‘before it gets its movement order’, is anytime once the turn begins. So would that mean if you were playing dwarves and a bunch were wavered you go could through each unit, rolling for headstrong before you make any moves to see exactly what you’re working with?
So basically my 2 questions are:
- Can a fury and/or headstrong aura be moved into range of a wavered unit and have effect that same turn?
- When exactly do you roll for headstrong (or do I get to choose when to roll for it as long as its between the turn beginning and the units movement order)?