Kingdoms of Men & Brothermark

First chunk of the D&L guards built. Nice clean models, few little hand-swaps, added extras to differentiate some of the more noticeable duplicated styles.

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Mock up of first militia reg - a few halflings villagers/drunks to add.



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First bit of colour on the ‘beer’ regiment - halfling drunks, urchins and villagers have arrived and awaiting cleanup.


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Today, I’ve mainly been painting vegetables!



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Painting vegatables is a time honoured tradition. I think it is called Still Lives, and as such, raised a heated debate amongst the local Vegatarian society :slight_smile:
Joking aside, looking good

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4k of Brothermark & KoM for game tomorrow v rats & varangur.

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Couple more heroes - January will be spent doing lots of infantry (unless i get sidetracked!)


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More of the Dungeons and Lasers townsfolk built - the cavalry will be mounted sergeants, everything else will end up in the militia units (while there are a lot of properly equipt guardsmen, most are looking bored, drinking or eating donuts!)

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Barring some skulks front right, these are the built berserkers, shieldwall, sergeants and (some of) the militia! The Iron Beast and Cavern Dweller are for later!

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So, after a long break from these (6k of NS and a couple of thousand points of TK got in the way!), it’s time to do more for these guys.

There’s about 60 dacians as fanatics to finish, plus lots of militia/halfling units ongoing. To add to that are 40-odd harlequin/black tree halbardiers that I picked up at Warfare last year.

WGA have released a plastic foot knight kit (which works really well with Fireforge stuff) and are planning on doing M@A and yeomen sets.


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Bases built and working through the terrain extras and first batch of civilians.


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looking great

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cool bases @Sceleris

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