In the recent Mantic Universe Podcast (Episode 70), the guys kindly read out a question I submitted.
I asked, more or less, what intellectual properties would people like to see Mantic take on? (For example, we’ve had The Walking Dead, Halo etc).
And what ruleset would be appropriate?
I suggested Robert Jordan’s epic fantasy series “The Wheel of Time” might be adapted into a war-game.
While I had proposed that existing KOW rules could be repurposed for it, in the same way Deadzone rules were repurposed for Halo, an even better suggestion was put forward on the pod that it could be an opportunity to do a 10mm battle game, so that it wasn’t directly competing with KOW…. Love this idea!
For anyone who’s ever read the Wheel of Time, some rules concepts, by faction, that I think would be fun:-
Human factions… I suspect it would be helpful just to have a finite number of differences between them, not unlike in KOW. Maybe each faction could have a bonus to a particular unit style, and then have no access to one style of unit as a weakness. Maybe some get magic (One Power) access, and the factions that don’t get another special rule of some kind.
-
Borderlanders (Shienar, Kandor, Arafel, Saldea) - Stronger heavy cavalry for Shienar, maybe elite infantry variations for the others. Or do the Borderlands as one faction, collectively. Maybe no artillery, for honour reasons. Can take Aes Sedai.
-
Illian- Stronger heavy infantry (The Companions). Can take Aes Sedai.
-
Tear- Better defence for infantry. Maybe better artillery, to compensate for no Aes Sedai allowed.
-
Andor- Better light cavalry and infantry (Queen’s Guard). Can take Aes Sedai.
(Potentially, you roll Illian, Tear, Andor, Murandy, Arad Doman, Carhien and all the human kingdoms more or less into one faction, for rules purposes, like the Borderlands, I guess… just one stand-out unit for each. The problem is, in the books, they’re not united until the Last Battle)
-
Whitecloaks- Better defence and offence, maybe reflected in a fanatic rule. Cannot take Aes Sedai.
-
Tar Valon- Larger Aes Sedai contingents, units of Warders (Elite infantry), small numbers of Tower guard.
-Two Rivers folk- Can be added to any of the above. Elite missile fire and scouting.
-
Aiel- No cavalry, but faster light infantry that hits as hard as heavy infantry. Short range missile fire. Has limited One Power access, in the form of Wise Ones.
-
Seanchan- Kind of an elite monster-mash army… Elite foot, Ogier Gardeners, flyers, those one-eyed frog things and One Power users in the form of Damane.
-
The Shadow- Trolloc heavy infantry, Fade elite characters, Draghkar flying assassins, Darkfriend light infantry, access to One Power via Black Ajah (Dreadlord upgrade in armies of a certain size?)
Maybe follow the above with release of special characters from the books, including the Dragon, the Forsaken, the Amyrlin Seat, Mat and the Band of the Red Hand, Perrin and the wolves etc.
Anyway, I don’t know what the realistic possibility is that Mantic would opt for something like The Wheel of Time, but he’s some cover art for the sake of it.
Original cover art from one of the books, famously a bit naff in parts, but I still love these:-
More recent, contemporary-styled cover art:-