The first time that I saw a major story/campaign event was with the introduction of rift forged orcs, but that wasn’t a really seismic campaign that I was hoping for. I think it’d be neat to introduce some campaigns like the famous battle of black fire pass, the war of the beards, the storm of chaos, and the nemesis crown event. This would add a ton of new lore, and as I’ve stated previously lore and story help build a game monumentally.
New battles could help tie and flesh out lore relations between factions, like having Basilea and the imperial dwarves hold out against the abyss, or have the elf armies and sylvan armies hold out against the Nightstalkers. The developers and writers could really bring the map to life with this, establishing not only the countries, but city siege battles having sprawling maps of the country side and terrain set up that helps paint this cool setting to life with some real depth and make Pannithor feel a lot more immersive.
This could also add a lot of depth to the game over all without having to change up the simplistic rules that make it a pick up and play experience. I think adding specific condition for missions like in a Basilea Vs undead game, there could be civilians that need saving so you’d have villager tokens to fight over; if the undead win the horde rises in the next match up, but if basilea wins they get more units for their next game. You could have epic siege battles like helms deep, or the battle of minas Tirith. There could be terrain modifiers like the northern alliance fighting in their tundra, making all models move slower or freeze up in a game.
Of course all these extra modifiers and rules would just be for the campaign book, you don’t need to do them for tournament play or casual play which is what most people are here for. Still though, I think it’d be a neat idea if done correctly and handled well, which i don’t fear from mantic. What about the rest of you, what do you think of this idea?