Should kings of war have clear alignments between good and evil or choose morally grey for stories?

When I started collecting kings of war in 2017, they had the forces of good, forces neutral, and forces of evil. Honestly it was a breath of fresh air as of the last 10-20 years have been almost nothing but morally grey in stories and in fantasy in general. I think that does both a disservice to hero armies, AND evil armies. Let’s talk shop for a hot minute.

In Warhammer fantasy battles where a lot of this fandom is from; we knew the darker take on that setting. Warhammer was a story of a grim universe where it took down the idea of being heroes or good people, that if fantasy wars actually happened in like what were described in Tolkien, Martin, or Moorcock they would be cataclysmic and terrible. It was an original take, at the time. In the 80s it was far more new and fresh, but since that time in the 2000s, 2010s, and 2020s; all we’ve had was grimmer and darker stories in most fantasy.

Your hero can have flaws, but having flaws isn’t the same thing as equating to a villain from another perspective is just kind of laughable. Sure, the Baseilans can be repressive as a religious structure, dwarves are under a dubious empire with a current high king that’s more than politically devious and as a whole they can be stoic unempathetic and mistrusting, and the elves can be seclusive and melancholic, relenting constantly about how they once almost caused the apocalypse; but at the end of the day they’re playing on the same team trying to keep their people and nations from dying out against a tide of literal evil. You can have flaws and still be good, your armies can be flawed and still fight for the right things which is why these were “the forces of good” under the first green 3rd edition rulebook. Now let’s look at what armies they’re usually pitted against.

The forces of good often are mostly dealing with the literal forces of Satan, hordes of the risen dead, an army of Egyptians hell bent on annihilating all life in existence, and monsters, orcs, goblins, and literal living killer nightmares that are creations of the god of fear. Are you going to tell me that the nightstalkers have some sympathetic past? or that there is some moral justification about the Empire of Dust trying to murder kill everyone who’s ever existed? The abyssal dwarves were cool because they were an evil version of the dwarves. If you make them sympathetic and misunderstood that kind of undoes what makes the army attractive to collect and play. When people want to play a villain, let us play villains. the undead bloodsucking zombies shouldn’t have some deep tragic backstory, they should be a scary army of zombies.

This also lands me at our last major party the neutral forces. They were an interesting faction brought about neither being the bad guy nor the good guy. If the player wanted to pick a neutral faction there was a ton of options from the forces of nature, the trident realms, leagues of rhodia, kom, salamanders, the herd, halfings, etc. This was a great choice for people who didn’t want to be good guys or bad guys. Having these 3 options of good, neutral, or evil kind of solved things between having grey morality and black and white morality in the story.

I didn’t switch to kings of war from warhammer just because it was cheaper. It was also about how different the two settings were. I hope mantic doesn’t go off in a direction that makes the interesting world of Pannithor too similar to warhammer. I like it’s identity as is. I know that was a really spicy take and i’m pretty sure i’ll be the odd one out, but let me hear what you all think.

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Welcome to the forum!
I think your title for this thread is not chosen well. I stumbled a bit about your post, because I do not agree with the title, but with most of what you write further along.:wink: In your text you describe some ‘grey morality’ that exists and you seem to be fine with it or like it even.
I agree that the armies should stick to their alignement. That doesn’t mean all stories or books about characters of these people have to nessecarily. Of course there can be characters that do not directly follow the king/entity to rule them. As in real life too. Not all Russians like Putin, not all Brits voted leave, not all Germans…and so on.
I think the difference is in plausibility. I recently read ‘Faith aligned’ by Mark Barber. There are Basilaens, Brotherhood Knights, Abyssals and Undead in this story.

minor spoiler

Also some Nightstalkers. They stay ‘otherworldly evil’ during their short apearance.

The Basilaens and Brotherhood knights are definetly good, try to help people, but they come from different backgrounds, struggle to work together and doubt their own motives and rulers. All the time though, they stay doubtlessly the good guys. The Necromancers and Abyssals have understandable motives, but these motives, why they do certain things, are always evil and selfish.
To summerize: Understandable yes, contrary to the armies ingame alignement (mostly) no. Yeah, looking at you Jarvis!:wink:
Btw, I never read any background books back in my Warhammer days. I thought this black and white, every army ist the best/strongest/meanest and every special character is more impressive than the other quite boring. KoW with a more plausible background with understandable motives is much more appealing and a reason why my first game related books, I’ve ever read are for KoW and the Warpath Universe.
I hope I could make my point and I hope you continue with KoW and contributing to this forum.

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Thanks for the advice and the welcome to the forum, i’ve changed the title to be more of a question and I do love the response. I agree with what you’re saying. I read plenty of warhammer it’s all moral grey, well not even grey, it’s pretty much all morally black. the empire kills innocent people left right and center, believing them to be chaos worshippers or other nonsense, the bretonians are north korea in france, the elves are racial purists that despise everyone who isn’t an elf, the dwarves are all cut throats who have a grudge book that they just straight up kill you if your name’s written in it. there’s no real good guy to root for even if you want humanity to win, it’s largely under a corrupt version of the holy roman empire. It kind of goes to the point of what i was saying because i think moral grey is fine, in small quantities, the problem is that when it’s alot. when everyone’s morally grey all the time then you don’t get anyone to root for.

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Welcome to the forum

I honestly don’t see Mantic going in that direction as it would be too jarring of a shift.

The biggest issue for all GW properties is their hyper focus on how ‘grim’ and ‘dark’ their settings are to the point of it being stupid. (there is a reason why the term ‘Grimderp’ came into existence among GW properties.)

In Kings of War we generally see in books and background good factions doing ‘good’ but these also don’t shy away from dealing with the more dubious actions of these factions when appropriate.

Where Warhammer in general goes ‘everybody is bad to some extent’ (but still want people to root for the company favorites)
In Kings of War we more have ‘While these factions are good/neutral they still have goals, believes and politics that can cause issues with other factions but not to the point of them trying to exterminate one another.’
Heck despite going head to head a few times the Basileans and Imperial Dwarves have negotiated peace several times now.
Most good/neutral factions generally seem willing talk to one another, war seems often like a last resort or the final straw of a building conflict.
In Warhammer it feels more like everybody just waits for the smallest excuse to throw ridiculous big armies at one another for minor slights.

As for the Evil factions, yeah they mainly are just awful and proudly own that label of being evil.
Heck even those who have tragic backstories are made clear to still be evil because of their actions.
Take Mhorgoth the Faceless for example, tragic backstory but wants to kill everything in the world. Why? Because he is insane.
Twilight Kin, do evil things in a hopeless pursuit of undoing the Shattering and saving their Kin from the Void. Their lore does not sugarcoat the fact they are still evil and the most ‘good’ among them are those trying to sabotage their Kins efforts because they recognize their attempts are likely futile and just brings more needless suffering to the world.

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I agree with this and I think it helps clarify for me what it was that I disliked about AoS when I returned to hobbying around the pandemic. I looked at the GW offerings and honestly just wanted something more “vanilla”. This is often used disparagingly, but sometimes it’s nice to not have to have everything be edgy and dark! And, actually, in the past few years i think mantic have done an excellent job of keeping the structure as standard fantasy whilst adding really interesting layers on top. One of the issues with one page rules and the like (for me) is that there is no fluff and no grounding in a universe. Mantic have a strongly built world, with lore, that still conforms to some of the foundational tropes of fantasy, and I think that is a good thing!

With KoW (and also with the warpath universe), I can imagine how the world functions when they are NOT fighting. Hard to do that with GW’s worlds!

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I looked at warhammer a bit different. KoW factions are good, evil, and neutral with individuals having faults or not aligning with their faction as a whole. Reading warhammer lore was the opposite (kind of) with the factions being morally gray, dark, etc but individuals acting more pure at times. I recall readinf the reiksguard book and the main character exemplifying what his order stated they stood for, even if the organization had issues. There was a short story book which included a fantasy retelling of the 7 samurai/magnificent 7 storyline that had a similar selfless theme to a lot of the characters.

That said, I’m not sure what my point was when i started typing this, haha. I like both settings and look forward to KoW fleshing out over the next 20 years and getting to see the story unfold. Exciting times for me.

Side note… awesomely powerful characters are boring since their struggles, if any, are less relatable for me. Never got into AoS.

There’s a lot of good stuff here and the group includes a number of the authors of the mantic KoW fiction, who always seem happy to engage with ideas.

Basilea are Good, but necessarily nice; FoN as changable as the weather; Halflings are nice, but not Good etc.

The background is less grim than GW, but whiter than white heroes aren’t necessarily the most interesting to read about any more - given how fantasy fiction writing has developed it would probably feel very old school?

the Warhammer Fantasy approach to lore was basically one of morally grey for more factions because it never got in the way of conflict. Reading through the lore of any army and you could see a clear reason as to why they would not only fight each other, but also fight an army of the same faction. It actually gave narrative flexibility, though it was very easy to tip too far into the too dark part of the lore.

I think KoW is taking a more Good are not nice/Evil is not (always) Mean. This is still at it’s core a broken world since it’s shattering, a lot of factions and people are honestly still trying to find their place in it and there are still legit constant threats from truely evil factions. This can work for sure, especially if they allow for more individuals that break the trend of the factions. This is why I love Jarvis, and would love more special characters that give you the same army but as a different alignment. Neutral Salamander pirates led by a special character would be awesome, or maybe Good Halfling crusaders who branch out of their homelands to fight off evil before it becomes a problem not just for them but also the rest of the world.

Again, not entire armies that are different like Abyssal Dwarfs, but more special characters within the existing armies like Jarvis.

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This has been a really interesting thread to read, and fantastic to hear different opinions on the direction people would like to see the lore head off into. I’ve had a little bit of input into a few small areas, and I’d certainly agree that grim dark isn’t the way I’d ever want to head off into, although there is certainly a place for classic evil factions and dark themes. Anyhow, I’d second the post pointing people in the direction of the Pannithor Lore Facebook page, but also the Pannithor Lore wiki as a great and very regularly updated source of lore information. That being said, if enough conversation is generated here on the forums, I’m sure more people will join in with these discussions. As a final plea, please do consider leaving Amazon ratings or reviews on the novels, if you could spend a couple of minutes doing so - working on the novels can very often feel like a very isolated job. I saw Faith Aligned was mentioned earlier in this thread - that was one of mine. Feedback is always welcome and lets us know that we are generating thoughts and ideas about the lore with our ramblings and writings!

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I am in favour to replace the alignments of Good/Evil/Neutral with something different like Shining/Wicked/Nature to get away with classic good/evil, black/white association as this causes some unrest (or misunderstanding) when people see things differently or associate “good” for a faction differently.

Also the point of view matters, as if Ogres attack Basilea to help Goblins this does not make them Neutral in the wider sense or people from different regions associate with that.
Avoiding the Grimdark “everyone is evil” setting that GW follows but also the black/white heroic fairytale

And something I preferred the old version of Warhammer was Chaos (before they changed that), were it was neither good or evil but something beyond
and I can see Nightstalkers being something similar here because they are truly beyond without any alignment but seen as evil by their victims

PS: from a different discussion of a different forum, some people are really missing the older European style of historical fantasy and world building, like (old) Warhammer or Asterix etc. as most settings are moving in style and story to something different
So there is a niche for more grounded settings (and art style) and not grimdark

that’s a very interesting take, you could bring that over to the tabletop like age of sigmar does. you could mix in an alliance of good faction like making elves halfings humans and dwarfs in one army against orcs goblins and evil humans like in lord of the rings. I think giving the factions official names like. the alliance of kingdoms, order of the balance, and pact of destruction would be a good, warcraft-y feel to the game which takes a lot of inspiration from things like basilea being a religious version of the alliance. i do love that idea. You could do a lot of fun list building with an alliance of evil. undead trebuchets with nightstalker advanced charger units. that idea seems really fun.