Accidentally put this in the wrong spot, and it’s better residing here:
We’re diving into a Campaign for Armada. In brief, you have available a pool of ships (and upgrades and such) from which to build your force for each scenario. Players are told what scenario you are to play beforehand; you build your fleet and bring it to the game knowing what battle you’re going to fight.
Some scenarios have you roll a die at the onset to determine whether you’re the attacker or defender. Sometimes this is a minor quibble , but sometimes it’s a big deal.
Do you think you should determine attacker/defender before you build your fleet? Or build your fleet for the scenario, and then roll the dice to determine attacker/defender? Is there wording in the Seas Aflame campaign book to support your opinion?
Trying to figure out how to set up for a game this coming weekend…
Thanks for any and all sage advice!