2024 in Review
So CoK 24 saw Sylvan Kin lose a few options, most notably the strength of the Greater Air Elemental that was propping the faction up through 2023. However, what we gained was the ability to combine the Wanderer King with the bow option from Elves which created a hero option that was so strong it felt like it had just been overlooked. When given items such as the Gnome-glass shield, Axe of the Giant Slayer, or Scythe of the Reaper these individuals got pumped up to exceptional levels and could output comparable damage to mainline shooting units while being very flexible and difficult to remove.
We also got access to the Quicksilver Lancers who helped to alleviate the loss of the GAE hammers in our inventory.
These units helped to solidify the top end Sylvan Kin meta for the year. A few notable people still placed very well with lists that featured very heavy shooting coupled with some mobile hammers but Sylvan Kin (who havenāt shown up in huge numbers at the best of times) dropped off the map in most major tournaments.
The Shiny (so far)
Greater Air Elementals go back to 9 attacks which is big for us. We donāt have access to the Brutal Aura or super efficient surging like Forces of Nature so we need to make the most of the flanks that we invest in with the GAE. Weāll probably see them hit the table again which might help the Forest Warden see play a little bit more.
Stormwind going regular is big for us. While I think many people are still going to be rocking a few units of Gladestalkers as a shooting base, Stormwind are a fantastic unit to build an army around. If what I have heard is true, getting multiple units of Quicksilver Lancers that can take our Pathfinder upgrade will gift us an unlocking Spd9 hammer thatās 15/17, pathfinder, and nimble.
Boskwraiths are also supposed to drop in points which is great but it remains to be seen how that will affect list building. With me4 (elite) and no native crushing they arenāt your typical hammer even with 25 attacks. Theyāre great for clearing our hordes of def4 infantry but Gladestalkers and Hunters of the Wild are already great go-tos for those foes and they do it more effectively or cheaper.
If we keep access to the Hunting Cat Duelist upgrade, Wanderer Kings and Kings on horse look a bit scarier as they can take items on top of the now 3x attack duelist. H3 Kings with Shardblade and the cat will be hard to hide from and will be looking to make very consistent, reliable mincemeat out of key enemy individuals.
Indirect Shinyā>> New Progressive Scoring Scenarios
There are a few new scenarios being introduced that involve progressive scoring which is really our tree-friendsā time to shine. Scout has always felt a little overcosted leading to units such as Forest Shambler hordes feeling a bit underwhelming for their price. This where those beefy, speed 6 scouters are going to make their money back as they will start the game where they need to be, control the zones effectively, and have the bulk to stick around as an anvil and offer juicy flanks for the Greater Airs and Quicksilver Lancers.
Some speculation about Commands
I think itās unlikely that weāll get access to the Command that removes Shambling for a turn but if we do then we could see Hordes of Air Elementals again launching up the flanks and turning in as they really, really want to do with their Spd 10 nimbleness. This would also free up Greater Airs to launch into backlines with a lot less setup.
The Not-So-Shiny
Weāre losing the Wanderer BowKing. It was so good when it dropped that I thought it must have been a mistake. A 1 Def penalty for 7 ranged elite attacks on 4s with an option to bump it to 7+d3 with Rampage or Slayer. Maybe you just sit with the 7 attacks and take the Gnomeglass shield for a cheeky def6 speed 7 individual that can pepper whoever they want to and then sit down any flying horde that happens to want to eat your Gladestalkers. Iāve refrained so far from taking this tone but if this unit was this broken but wasnāt a shooty elf I bet we would have seen it stick around for another year before it got removed entirely. Maybe just a points increase or something but people really hate shooting units that are overtuned.
With the return of the GAE, Nimue comes back into the fold as a key Surge-caster. With the change to Duelist I think that there are going to be a lot more assassin-style characters out there who are looking for high-value targets just like her and it will be a lot more challenging to pop up into good spots looking for Cloak of Death, Surge shenanigans, and juicy Fireball targets. This makes Archmages a lot more enticing as they can take the Crown and Surge from 18" of safety.
The Meta
I am excited for what this year will look like for the Sylvan Kin. I think we are an army that is pretty dear to peopleās hearts and we may see a bunch of folks come out of the woodworks (ha) that we didnāt see in 2024.
I think Dwarves and Forces of the Abyss will be a big problem this year. Dwarves were considered very strong last year and have only gotten better with CoK25. Ordered March and new command orders are giving Factions more mobility options than ever and Dwarves and Abyss will benefit greatly from an increased ability to screen their units, recover from shooting, and get into advantageous positions that they werenāt able to get into before. While we brought a couple of can-openers back into the fold this year, I donāt know if that it will be enough to get through the meat/regen/def6 walls that this years scenarios are going to encourage.
Looking forward to hearing othersā thoughts in here as we get more info and looking forward to lots of Kings in 2025!