Using Twilight Kin 2023

Thanks for the game!

My report is here

Now that I have actually faced the new Twilight Kin:

I lost, so obviously they’re… fine, my plan fell apart as soon as the terror hit the table.
I still felt I had a (increasingly slim) shot to draw or win to chase all game, as I would in a similar situation against other armies.

The heroes do a lot of work; doing damage, inspiring and debuffing enemies (weakness or stealthy).
La’theal was particularly effective, casting spells and keeping units stealthy and inspired all game.
She rolled well and the match up was a good situation for her potentially situational abilities though.

Which feels right. Heroes that have done unspeakable things to gain power from The Void driving the army seems on brand.
There are also a bunch of weird units like in nightstalkers, as there should be.

It also feels like Twilight Kin have and rely on some “dirty tricks”, again nicely in theme. It’s good if it’s gotten right, but a misstep will cost you (so they are elves! :stuck_out_tongue_winking_eye:)
Impalers are De 6+, but only forward, they’re extra susceptible to flanks even against shooting.
Mutants can shread things, but only if they get the charge, they waver easily and don’t hit back as hard (rely on TC)
Most of the army can be stealthy, as long as the heroes are safe.
Most units can be tough, but only for a turn.

It’s an interesting playstyle, plus the lore and theme are translated onto the table nicely.

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