Clash of Kings info/updates

Etheric plane Basileans?

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Something Rhodian, to tie in with the Halfling release? An Aralez?

Would help (understandably) to shift more Halflings?

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Sounds promising, hope they take a look at the ā€œleast used unitsā€ topic so we can get some buffs to the bottom tier units.

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I havenā€™t read the lore bits in Halpis but maybe an orc list, possibly a cheeky preview on the cover of the CoK21 tourney pack

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Itā€™s an intriguing cover! In case youā€™re interested thereā€™s a bunch of speculation from various people here:

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Speculations?!:astonished: I solved it, case closed! :smile:

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Actual lol at this! Letā€™s say I didnā€™t want to ruin the suspense.

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Garkan is one of the Wicked Ones.
So not noble orcs.
Possibly orcs allied with the Abyss or just with rules befitting the Celestial Plane (i.e. lending rules from Basilea).

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The only suspense here is: When will I get my ā€™ detective badgeā€™?!

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If you had found it BEFORE they posted the artwork of the huge Orc, it would have been more impressive! :laughing:
Still a good effort though, well done!

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Details! :wink:

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A new episode of CC with Kyle Przzā€¦Pryzlā€¦Prrrā€¦with Kyle from Mantic:

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Kyle, Matt and Jeremy each gave thier 5 favourite changes.

Quick summary without all the details (want to leave you with a reason to give it a listen)
Number 5:
Kyle: Titans are getting a buff and 2 special rules are being added for titans.
Matt: Spell caster levels matter.
Jeremy: conditional inspiring is going away.

Number 4:
Kyle: Arcane abilities and an arcane library coming.
Matt: Formations are back, gives an example of a dwarf infantry formation.
Jeremy: More playstyles becoming viable.
Discussion on units like rangers becoming more viable.

Number 3:
Kyle: More unlocks, both in ways units unlock (ogres) and new units (TK).
Matt: Battle driller buff.
Jeremy: New spells and artefacts, gives example.

Number 2:
Kyle: Expanded keyword synergies, especially in formations.
Matt: Also titans getting a buff.
Jeremy: More auras (gives example).
Discussion on how changes are ā€œbang for buckā€, design goal to aim for small changes in terms of rules for big effects.
Discussion on how buffs are aimed at adding flavour and narrative.

Number 1:
Kyle: ā€œReturning favoritesā€ from 2nd, confirms that the stampede is back as a unit upgrade.
Matt: Also inspiring change.
Jeremy: realising the ā€œfull promise of 3rd editionā€
Discussion on how everything is getting better with more flavour and fun; like the halfling list.

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@KptKeno & @DarkBlack beat me to it! Guys are quick.

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Just finished listening in the pub!

Seems really promising :wink:

Digital releases weeks after the possibly delayed physical release is certainly a way to go about it. Maybe the classic, old-school approach isnā€™t the best given the circumstances? Kyle mentions them possibly getting stuck on a boat, and given that my Halfling mega-army preorder still isnā€™t here, with no confirmation its even on its wayā€¦ doubt.

Excited to hear about this ā€˜Gladestalker Episodeā€™, but really my biggest takeaway from this episode is that the Revenant on Burrowing Worm might be getting a lot more usefulā€¦

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You just mean ā€œusefulā€!

Few weeks after hard copy release is standard, but while I like the physical books I spend more time looking stuff up on the pdfs. Iā€™d be happy to pay a supplement when getting the paper version to get a digital one.

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More to like than not for me, excited for the update! Iā€™ll continue to hope that formations are both very thematic and very mediocre, as 2E confirmed how meta warping they can be (or how completely unseen).

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It sounds like they were careful with the ā€œinjection of flavourā€, so sounds promising.

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Yeah. The dwarf one us solid and could definitely form a decent battle line - hopefully the others are similarly pointed and prevent additional artifacts so they donā€™t become auto includes

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