Hi all.
Thought I’d share the 2,300 point army I’m building towards. Sorry I can’t use the Easy Army builder, have to use Good Army Lists which is a bit more barebones.
Mongolian Horde of Blue Sky and Yellow Earth
The idea behind the army being that an ambitious young Chief/Warlord is trying to unite 2 different tribes. The Blue Sky Tribe (Eagle themed) and the Yellow Earth Tribe (Wolf Themed)
The Herd army list, with its core centaur cavalry, Lycans and Gur Panther’s as Wolves, Customizable Beast of Nature and Harpies as Hunting Eagle Packs seems to be the best list to make this.
Army: The Herd
Points: 2300
Unit Count: 17
Unit Strength: 24
Yellow Earth Tribe
160, Centaur Bray Strider Regiment
120, Tribal Warrior Regiment
165, Centaur Bray Hunter Regiment
155, Lycan Regiment (Warriors who have the blessing of the wolf)
180, Beast of Nature (This is a Mongolian Death Worm, so close to finishing but need to resculpt the mouth.)
– Noxious Mist
– 7 Attacks
85, Wild Gur Panther Troop (A few pet wolves)
170, Gladewalker Druid (Yellow Earth Shaman - Focused on Healing and Regeneration)
– Shroud of the Saint
– Forest Steed
– Fireball (8)
Blue Sky Tribe
160, Centaur Bray Strider Regiment
135, Tribal Spear Regiment
165, Centaur Bray Hunter Regiment
190, Beast of Nature (Giant Eagle, enough said)
– Wings
90, Tribal Trapper Troop
90, Harpy Troop (A flock of regular sized hunting eagles)
90, Harpy Troop
130, Druid (Blue Sky Druid, focused on calling lightning from clear skies)
– Boomstick
– Forest Steed
– Lightning Bolt (2)
80, Tribal Tracker
135, Centaur Chief (The guy trying to unite the tribes and increase pillaging opportunities)
– Blade of Slashing
– Saber-Toothed Hunting Cat
– Shortbow
In the painting and modeling side each tribe obviously has its spot color. Helping give a semi unified color scheme. The Centaur Chief will be the only one with a unified blue and yellow scheme at the moment.
I won’t be changing the list bar possibly spells and magic items. Most of the points are sunk into the units and the theme.
Strengths = Lots of units, lots of different tools, lots of pathfinder
Weaknesses = No big units to be anvils or hit super hard, low crushing strength,
I am very much of the opinion that in Kings of War the main factor is recognising the limitations of your army and learning how to use it right. I can see some match ups going poorly, but I think, with time, this will be a pretty cool army to use on the table.
Thanks for reading! Hopefully I’ll get more making and painting progress up soon!